Hi, I'm

Nicolas Ollivier

Software Engineer & Systems Architect

Building high-performance systems, FinTech simulations, and exploring the frontiers of LLM research at NYU Tandon.

About Me

Education

New York University - B.S. Computer Science with Finance Minor

GPA: 3.56/4.0 | Dean's List 2024-2025

Core Skills & Specializations

C++ Python C# Cython JavaScript TypeScript High-Performance Systems FinTech Simulations LLM Research Game Engine Development

Experience

AI Research Fellow

Oct 2025 - Present

Handshake AI (Project: Spectra) - New York, NY

  • Evaluated production LLMs for an enterprise client, improving user alignment and response quality
  • Performed error-mode analysis and quality benchmarking on hundreds of model outputs
  • Maintained training data pipeline by reviewing error analyses from distributed contributors
LLMs Python ML Evaluation

Software Engineering Intern (C#)

May 2025 - Aug 2025

Mayflower Worlds (Project: Balloon Bats) - Raleigh, NC

  • Rearchitected core networking logic for a small VR game startup, fixing 50+ networking bugs in the process
  • Redesigned store backend using C# + PostgreSQL to support 3x more product types, directly enabling a growth in average revenue per paying user of 195% from May to June
  • Wrote synchronization code for 30+ new products which generated 60% of company revenues June-July
  • Created a visual React + Node dashboard to provide founders with key insights into user spending, enabling identification of the game's biggest customers and best-selling products
  • Implemented occlusion culling and lightmap baking to optimize performance, increasing FPS by 32%
  • Prototyped a 3D cave generation algorithm in Blender's Python API for a minigame played by 10,000+ players
  • Designed 3 new minigames, resulting in a 2x increase in player retention rate from June to August
C# PostgreSQL React Node.js Unity VR Python

Software Engineering Intern (Python)

Jul 2022 - Aug 2022

Thai Informatic Systems - Bangkok, Thailand

  • Deployed a full-stack chatbot with JavaScript + Google Dialogflow to an internal website
  • Created a Python forecasting web-app with Matplotlib to prototype a new feature
Python JavaScript Dialogflow Matplotlib

Featured Projects

Ollama Market

High-performance Cython matching engine with sub-2µs latency, leveraging local LLMs for real-time market analysis and news-driven simulations.

Cython Python LLM FinTech

Suspicious Farming

Game programming project featuring custom-built C++ game engine with shader support and asset management. Demonstrates low-level graphics programming and engine architecture.

C++ GLSL Game Engine

Rise of the AI

2D pixel platformer game with custom artwork built using Raylib. Features engaging platformer mechanics with original art assets and integrated audio systems.

C++ Raylib Game Dev

PickMyBite

Full-stack mobile app solving decision fatigue with intelligent restaurant recommendations. Features personalized foodie heatmap, JWT authentication, and serverless AWS Lambda architecture.

React Native Node.js AWS Lambda PostgreSQL

Autobookmarker

Chrome extension that automatically saves tabs at customizable intervals, preventing data loss and improving browsing workflow.

JavaScript Chrome API

Clipboard Encrypt

macOS menu bar application for cipher-based text encryption with seamless clipboard integration using rumps and pyperclip libraries.

Python macOS Cryptography

Construction Timeline Predictor

Uses Bing API for satellite imagery and CNN classification to identify construction properties and estimate project timelines.

Python CNN Computer Vision

Gacha Clicker

Incremental clicker game blending cookie clicker mechanics with gacha-style systems. Built with TypeScript for type-safe game logic.

TypeScript Game Dev

Get In Touch

I'm always open to discussing new opportunities, collaborations, or interesting projects. Feel free to reach out!